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Ziggurat (Update 14)
Type:
Games > PC
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335.42 MiB (351709399 Bytes)
Tag(s):
Ziggurat
Uploaded:
2014-10-11 14:16:40 GMT
By:
Lamasu
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Info Hash:
938D77C99161F3877297370F48463819C8DC02A8




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Ziggurat is a dungeon crawling FPS, with procedurally generated scenarios and encounters. You'll face dozens of dangerous enemies while you find new and powerful spells, and learn helpful perks in your quest to overcome this deadly test.

Update 14 changelog:
- All weapons have now a secondary fire mode (Right click by default). It's usually a stronger variation of the attack, or a special shot that induces state effects.
- Some changes that should improve performance, specially on bigger levels. This may have caused some bugs here and there, please report if you find anything.
- A small improvement in water rendering performance on high levels of detail.
- Minimap icons are now properly shown when Rotate map is enabled.
- Added models, sounds and effects for the weapons added in the last update
- Bosses can now be poisoned.
- Increased poison damage over time
- Shrines won't be activated if you can't pay the price, instead of punishing you.
- Reduced number of Kobolds spawned by Poloko.
- Drops, weapons, etc shouldn't slide that much, so they won't fall into lava in Challenge rooms.
- Shielded Skeletons aren't allowed to be Green champions.
- Reduced a bit the damage hitbox for Shielded skeletons.

If you like the game, support the developer, buy it!         
http://store.steampowered.com/app/308420	

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