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Lynda - Hard Surface Sculpting and Retopologizing in CINEMA 4D
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63
Size:
1.1 GiB (1178039781 Bytes)
Tag(s):
3D animation cinima 4D
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2015-04-19 11:47:51 GMT
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2boweb VIP
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Info Hash:
B0EDD3973670FB8612A900FC89CF9275FB1F10C8




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Lynda - Hard Surface Sculpting and Retopologizing in CINEMA 4D 

Subject:	3D + Animation 
Software:	CINEMA 4D 
Author:	Adam Trachtenberg 

2h 35m Advanced Mar 17, 2015 | Uploaded in Apr 19, 2015 Via Webcentara

Using CINEMA 4D's sculpting tools, you can create hard surface models without the constraints imposed by traditional polygon and NURBS modeling techniques. Then you can retopologize your sculpt to produce a lighter model more suitable for complex scenes and animation. Your sculpted model becomes, in essence, a frame around which you can build a well-constructed polygon model.

In this course, modeling expert Adam Trachtenberg shows viewers how to use the sculpting tools in C4D to create a hard surface model, retopologize the sculpted model, return to sculpting mode to add fine details, and generate texture maps that approximate the illusion of detail—without the weight of polygons. He demonstrates the steps using a fantasy spaceship model, the kind you'd see in professional video games, television, or feature films. Watch and learn how to use these techniques to build your own.
Topics include:
	•	Sketching the rough form
	•	Building a simple polygon model
	•	Working with C4D's sculpting brushes and masks
	•	Retopologizing the sculpted model
	•	Creating bump, normal, and displacement maps to add fine detail


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Exercise Files/CH_05/Stamp.c4d81.92 MiB
Exercise Files/CH_05/UseSplinSnap.c4d74.72 MiB
Exercise Files/CH_05/BakeMaps.c4d68.51 MiB
Exercise Files/CH_05/ViewResults.c4d68.48 MiB
019 Modeling session.mp458.91 MiB
Exercise Files/CH_05/Stencil.c4d49.96 MiB
Exercise Files/CH_05/Cutting_In_Detail_Start.c4d46.1 MiB
025 Checking the model`s integrity.mp432.28 MiB
Exercise Files/CH_03/Spaceship_RetopoUVs.c4d29.61 MiB
Exercise Files/CH_04/Spaceship_Start_Retopo_0001.c4d29.58 MiB
Exercise Files/CH_04/Spaceship_Start_Retopo.c4d29.46 MiB
Exercise Files/CH_03/Spaceship_Start_Retopo.c4d29.46 MiB
Exercise Files/CH_05/ReturnToSculpt.c4d26 MiB
Exercise Files/CH_03/Spaceship_for_Extract-Project.c4d25.83 MiB
Exercise Files/CH_03/Pre-Retopo_Sculpt.c4d25.81 MiB
003 Why we sketch first.mp424.31 MiB
029 Cutting in the detail.mp423.41 MiB
024 Creating the new topology.mp423.35 MiB
018 Using masks to create hard surface transitions.mp420.33 MiB
016 Using the Flatten brush.mp419.43 MiB
009 Learning the importance of working low to high.mp419.28 MiB
008 Preparing the base mesh for sculpting.mp419.21 MiB
032 Using stencils.mp418.43 MiB
033 Baking out the maps.mp417.92 MiB
031 Using stamps.mp417.59 MiB
022 Introducing the Polygon Pen-Create tools.mp416.91 MiB
030 Using spline snapping.mp415.07 MiB
020 Extracting the retopo target model.mp414.37 MiB
012 Building mass with the Pull and Wax brushes.mp414.08 MiB
006 Employing knife cuts to shape the model.mp414.08 MiB
007 Extruding polygons.mp414.05 MiB
027 Adding geometry with standard polygon tools.mp413.24 MiB
015 Working with the Pinch brush.mp412.77 MiB
017 Sculpting layers and using Erase.mp412.61 MiB
028 Returning to sculpting.mp412.23 MiB
026 Setting up basic UV mapping.mp411.93 MiB
010 Using Sculpt Symmetry.mp49.99 MiB
011 Exploring form with the Grab brush.mp49.63 MiB
013 Checking out the Wax brush.mp47.9 MiB
014 Exploring the Scrape and Fill brushes.mp47.52 MiB
Exercise Files/CH_02/Modeling_Session_03.c4d7.31 MiB
Exercise Files/CH_02/Modeling_Session_02.c4d7.11 MiB
005 Sketching the rough form from a cube.mp46.78 MiB
023 Strategizing the new topology.mp46.62 MiB
004 Sketching the rough form on paper.mp46.11 MiB
001 Welcome.mp45.81 MiB
021 Preparing the target model.mp44.91 MiB
034 Next steps.mp43.76 MiB
Exercise Files/CH_02/Modeling_Session_01.c4d3.5 MiB
002 Using the exercise files.mp41.45 MiB
Exercise Files/CH_02/Modeling_Session.c4d425.65 KiB
Exercise Files/CH_02/BaseModel_LowToHigh.c4d420.71 KiB
Exercise Files/CH_01/BaseModel_LowToHigh.c4d420.71 KiB
Exercise Files/CH_01/BaseModel_PrepareSculpt.c4d361.94 KiB
Exercise Files/CH_02/BaseModel_DemoBrushes.c4d335.31 KiB
Exercise Files/CH_03/Retopo_Result.c4d307.04 KiB
Exercise Files/CH_03/Reproject Start.c4d307.03 KiB
Exercise Files/CH_01/BaseModel02.c4d292.39 KiB
Exercise Files/CH_01/BaseModel01/BaseModel01.c4d275.3 KiB
Exercise Files/CH_02/BaseModel_PrepareSculpt.c4d272.73 KiB
Exercise Files/CH_01/BaseModel_Extrusions.c4d270.92 KiB
Exercise Files/CH_01/BaseModel01/tex/Sketch_01.psd123.53 KiB
Exercise Files/CH_01/Sketch_01.psd123.53 KiB

Comments

Thanks bro 2boweb