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Factorio v0.14.1 - Linux Headless
Type:
Games > Other
Files:
3
Size:
21.42 MiB (22457160 Bytes)
Uploaded:
2016-08-27 23:56:01 GMT
By:
BlueMane
Seeders:
1
Leechers:
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Info Hash:
AE82DB7B2E2235DA46F1A5037185929E288BFF3A




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Factorio v0.14.1

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Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. 

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Recent Changelog:

Version: 0.14.1
Date: 26. 08. 2016
  Bugfixes:
    - Fixed that exiting hosting game could stuck Factorio forever.
    - Possible fix game not showing in browse game list. (If it happens anyway, we will have more info)
    - Fixed that a very big number of biters on a map could cause very significant UPS drop. (https://forums.factorio.com/31278)
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Version: 0.14.0
Date: 26. 08. 2016
  Features:
    - Fixed multiplayer
      1) Internal reliability and stability improvements.
      2) Players don't have to wait for other clients to download and load the game.
      3) Decreased network trafic.
      4) It is possible to use menu and quit the game when connecting to the game.
      5) Server doesn't stop/slow down the game when some client is too slow, stops communicating or saves the game longer than the server.
      6) Players automatically quit game after 3 desyncs.
      7) Download speed tweaks.
    - Added /team command that messages all players from the same force.
  Minor Features:
    - When selecting inventory filters the filter is automatically set to the item in the cursor if any.
  Changes:
    - Disabled loading of saves before 0.11.0 version (You can use 0.11.22 to load older saves and re-save them).
    - Removed the option to enable/disable latency hiding, it is always on on clients (and off on the server).
  Bugfixes:
    - Factorio shouldn't crash anymore when Direct3D device is lost due to locking screen or entering sleep mode.
  Modding:
    - Added support for equipment grids in cars, tanks, locomotives, and cargo wagons.
    - Changed equipment grids to work as protoypes: defined and referenced by things that use them.
    - Changed equipment and equipment grids to have categories that define what equipment can go in what equipment grid.
  Scripting:
    - Fixed game freeze when an error was thrown during the player left game event.
    - Removed LuaItemStack::has_grid.
    - Removed LuaItemPrototype::equipment_grid_size.
    - Changed LauItemStack::grid to return nil if the item doesn't have a grid.
    - Added LuaItemPrototype::equipment_grid.
    - Added LuaEntity::grid read.
    - Added Added LuaEquipmentGridPrototype.
    - Added LuaEquipmentGrid::prototype read.
    - Added LuaEquipmentPrototype::equipment_categories read.
    - Added LauForce::unchart_chunk()

README.nfo7.63 KiB
changelog.txt395.23 KiB
factorio_headless_x64_0.14.1.tar.gz21.02 MiB

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