Details for this torrent 

The Legend of Zelda: Breath of the Wild v1.1.0
Type:
Games > PC
Files:
1
Size:
10.75 GiB (11541374519 Bytes)
Tag(s):
The Legend of Zelda: Breath of
Uploaded:
2017-03-25 18:37:59 GMT
By:
dauphong VIP
Seeders:
1
Leechers:
0
Comments
32  

Info Hash:
11780F9C79BB903471A7A96E4F8D2A973E604FD0




(Problems with magnets links are fixed by upgrading your torrent client!)
is an action-adventure video game developed and published by Nintendo for the Nintendo Switch and Wii U video game consoles. It is the 19th release in the main The Legend of Zelda series. The story is set in Hyrule and follows amnesiac protagonist Link, who awakens from a 100-year slumber to a mysterious voice that guides him to defeat Calamity Ganon

The.Legend.of.Zelda.Breath.of.the.Wild.v1.1.0.zip10.75 GiB

Comments

Game runs at 10-15 fps, unplayable.

Specs:

1080Ti
i7 6700k
16GB DDR4
Glad to see that this game works perfectly, thank you again Dauphong for providing it.

Also for those complaining about it being 10-15 Fraps in the open world segments they can speed it up using Cheat Engine. It won't be as smooth as if it was really 30 Fraps but it works out.

Currently I have to admit to getting stuck on the first shrine as I cannot use magnets but that's literally being addressed in today's Cemu Update.
Is this playable on a softmodded Wii U? I tried renaming the game file to "Zelda Breath of the Wild [00050000101C9500]", and it's starting up, but running buggy and crashing.
I keep getting "Link, open your eyes" the screen goes white... and nothing. Not a complete freeze, but no progression or homescreen access.
works thanks
I already got it with cemu 1.7.5 (search it up on this site)

what you wanna do to get 30 ish fps is either to (if you have the latest cemu) activate the gpu hack, or use cheat engine, open cemu's process, then enable speed hack and set it to 2-3x the speed. It then gets sped up gameplay, but also gives you a playable fps.

and don't worry about the game freezing when you do new effects as it basically shadercaches everything. So unless you get a pre-shader cache from somewhere, then expect freezeup with everything new. So when you have most shaders cached, it will run just fine.