Udemy - Design Patterns in C# and .NET
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- 2019-02-02 01:23:33 GMT
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Description This course provides a comprehensive overview of Design Patterns in C# and .NET from a practical perspective. This course in particular covers patterns with the use of: The latest versions of C# and the .NET framework Use of modern programming approaches: dependency injection, reactive programming and more Use of modern developer tools such as ReSharper Discussions of pattern variations and alternative approaches This course provides an overview of all the Gang of Four (GoF) design patterns as outlined in their seminal book, together with modern-day variations, adjustments, discussions of intrinsic use of patterns in the language. What are Design Patterns? Design Patterns are reusable solutions to common programming problems. They were popularized with the 1994 book Design Patterns: Elements of Reusable Object-Oriented Software by Erich Gamma, John Vlissides, Ralph Johnson and Richard Helm (who are commonly known as a Gang of Four, hence the GoF acronym). Who this course is for: Beginner and experienced developers Anyone interested in design patterns Requirements Good understanding of C# Familiarity with latest C# features Good understanding of object-oriented design principles Last updated 10/2018
Design Patterns in C# and .NET.zip | 1.64 GiB |
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