Details for this torrent 

Morrowind game of the year perfect edition NTSC USA XBOX
Type:
Games > Other
Files:
21
Size:
950.83 MiB (997014558 Bytes)
Uploaded:
2008-01-22 02:41:07 GMT
By:
UberChar
Seeders:
0
Leechers:
1
Comments
36  

Info Hash:
F3F035A41656B904C44C1CDC9C3316A47086F9AA




(Problems with magnets links are fixed by upgrading your torrent client!)
Morrowind Game of the Year Xbox Perfect Edition:
(sorry for not spending hours creating ASCII Art)

READ THIS! I know it's lengty, but for Christ sake at least skim it
--------------------------------------------------------------------

This upload is the result of over a year of testing, researching, downloading,
converting files and scoring this game with a worthy
soundtrack.

I will list most of the things added as well as notes and
annotations appropriate to each one. But first...I will 
give thanks to the many modders and people that have helped this lengty and ardous
project come to fruition.

Most people thank at the end, but not me. These people are important
and deserve recognition:

I'm sorry I can't thank everyone individually, but my way of thanks is this pack!

Johnny evil - has a website of tons of xbox converted MORROWIND MODS

Frezzno and Badboy from X-box sky - I used some of their stuff
and they also gave me the idea.

Bethesda Softworks - How could I not thank them?

people are planetelderscrolls - all the various modders, whose mods I've tested
I don't have room to include all their names, but I thank them all and you should too!

Composers that have made the music I've included - too many to name

Thank me if you have the time - I've spent over a year on this, and the better part
of the last 6 hours, writing the FAQ, updating the mods, adding new music and uploading this!

And lastly, I thank all of you for keeping this going and downloading this pack


Soundtrack:
--------------
consists of;

Most of the music from Oblivion, converted by me, to wma format

several "good" orchestral video game songs

a few LOTR selections and some of the original Morrowind Music

Selections from Kingdom of Heaven and Batman Begins

Two great themes from Chronicles of Narnia - They fit so well into the game it will 
make you cry like a little girl


WARNING****  I have disabled certain mods for stability reasons, I have left them in the date folder,
enable them, however, at your own risk. Some are okay to use after the main quest is done. The Ultimate
Galleon is one of them. Some of the others should just stay disabled.

Mod Listing:

ARMOR, CLOTHING:
----------------

Netch Adamantium Armor: Check out the Inn in Peliagad

Renaissance clothing: Go to Suran

Dragonscale Armor: 	

The Tsaesci Dragonscale Armour is one of the rarest sets of armour in existence. It was forged from the scales of black dragons during their destruction in Akavir and the metal adamantium by an unknown dragon hunter.

You can find the armour and longbow in a locked chest with a lock rating of 100 in Balmora. The chest itself is being cared for by the imperial spymaster who resides in Balmora.

Ninja Outfits: Purchase in Molag Mar

Ymdrisl: The armour is currently lying on the crates on the raised platform at the silt strider port in Gnisis with the shield and a few weapons, the other sets are near the temple as are the rest of the weapons.

SPELLS:
----------------

Scripted Spells: allows you to turn into animals as well as a few
other nice spell;) HINT* buy from merchant in Vivec Mage Guild*** SEE ADDITIONAL 
README BELOW____ NOTE* I have tested this extensively and it runs very well, just don't 
do too many crazy things at once. Like spawn 100 skeletons and turn into a bat and fly around...
YEs I have done this :)

SCRIPTED SPELLS
Version    1.5
Requires   Bloodmoon
Author     Cortex
Bat Model  Lady Eternity	

Transform into creatures that can be seen in 3rd person view.
Steal spells from enemies minds.
Add explosive damage to your attacks.
Create walls of fire and animated bones.

Game balanced: Great care has been taken to ensure spells cost enough magicka for their power. Transformations disable hand held weapon use and most spellcasting. Wall spells require strategy to be effective. Stealing spells is a crime unless they attacked you first.

This mod adds new spells created through scripting and new npc's who sell them.


LOCATION OF NPCS
----------------
Mages guild         - Ald-ruhn mages guild
Telvanni            - Sadrith Mora (she is outside shopping at the market)
Vampire Clan Aundae - Clan Aundae headquarters near their leader
Vampire Clan Berne  - Clan Berne headquarters near their leader
Vampire Clan Quarra - Clan Quarra headquarters near their leader
Vampire             - Pelagiad Halfway Tavern during night time hours

The mortal NPC's teach you if you are a member of their faction.
The clan vampire NPC's teach you after you have done the first quest of their clan.
The non clan vampire teaches vampires after you have done a small quest for her.


*****************************************************************

TRANSFORMATION SPELLS
---------------------
The metamorphosis spells lasts 60 seconds.
The form spells are permanent until you cancel them.
This means you could fly all the way to Solsheim with a single casting of bat form.
You can cancel the transformation by casting the Cancel Transformation spell
which requires no magicka.
Low cost vampire versions of the bat, mist and wolf spells exist from vampire npc's.
Werewolfs receive low cost werewolf versions of black, brown, white wolf spells when they
first cast the normal version of that spell.


CREATURE                    SPECIAL ABILITIES
--------                    -----------------
Alit                        Good jumper +50% acrobatics, good bite damage
Bat                         Flys fast and long distances. No attack
Bear (grizzly)              +60 strength, high damage
Bear (cave)                 +80 strength, high damage
Bear (polar)                +100 strength, high damage
Boar                        Fast runner, Very powerful charge (thrust) attack
Cliffracer                  Flys and can also attack (use 1st person mode to attack)
Guar (wild)                 Massive carrying capacity
Guar (pack)                 Slower but even more carrying capacity
Guar (white)                Massive carrying capacity
Kagouti                     Large carrying capacity, good charge (thrust) damage
Kwama forager               Small size
Kwama warrior
Mist                        Fly, 100% imunity normal weapons, 50% chameleon, No attack
Mudcrab                     Can breath both air and water but very slow
Nixhound                    Good speed for low magicka cost
Rat                         Small size
Reikling riding a boar      Fast runner, fast Very powerful charge (thrust) attack
Scamp                       Resist shock 50%, poison 75%, frost 50%, fire 50%
Scrib                       Small size
Slaughterfish               Breaths water but has difficulty on land
Wolf (black)                Fast and tireless runner with a very fast bite
wolf (brown)                Same as a black wolf
wolf (white)                Same as a black wolf
wolf (hell hound)           Deadly fast fire bite and imune to fire
wolf (dire wolf)            Deadly fast shock bite and imune to shock
wolf (winter wolf)          Deadly fast frost bite and imune to frost

Natural weapons attacks like bite use the handtohand combat skill:
It may seem to use the shortblade skill but actually it is the hand to hand
skill that is used and increased. This is how it works:
When you transform, your handtohand skill is copied into your shortblade skill.
Any increases in skill are applied to your handtohand skill.
When you transform back your shortblade skill returns to its old value.


*****************************************************************

SPELL STEALING SPELLS
---------------------
These rip spells from the minds of your enemies teaching them to you.
This causes permanent brain damage to your victim and saves you money.
Each spell has touch range.

To use these, cast the spell on the npc, wait about 1 second for them to be
affected by the spell, then press spacebar on the npc within the 5 seconds duration
of the spell.

They consider it an attack for all these spells except the passive brain scan.

Crimes:
If someone spots you useing these spells they can report the following crimes:
Assault - Using any of these spells (except passive brain scan) unless the target
          attacked you first.
Theft   - Stealing spells unless the target attacked you first.

Once their brain has become too badly damaged you will no longer be able to
access any more of their spells.

Occasionally during a combat a target may become too angry for mind rips to work
on them.
When this happens the message "This characture is in combat" will appear.
If this happens, waiting for 3 days will reset their fight setting so you can try again.

These spells were invented by the arch lich Zahnodram who was rumored to keep
wizards alive for days in his dungeons contineously stealing their spells and
then healing their minds with restoration magics.

Brain Scan (active)        - Allows you to check what spells they have.
Brain scan (passive)       - As active scan but they dont consider it an attack.
Mind rip I                 - Steal spells up to a total value of 100 gold.
Mind rip II                - Steal spells total value 200 gold
Mind rip III               - Steal spells total value 400 gold
Mind rip IV                - Steal spells total value 800 gold
Mind rip V                 - Steal spells total value 1600 gold
Mind rip VI                - Steal spells total value 3200 gold


******************************************************************

EXPLOSIVE STRIKE SPELLS
-----------------------
These last 60 seconds.
Each attack you make with a weapon or hand to hand causes an explosion.
These spells are designed to be used together.
If you cast all of them there isn't much that can withstand your attacks.
Explosive strike spells do NOT yet work while you are transformed.

Explosive Strike - Fire       Explosion of 1-20 fire damage
Explosive Strike - Frost      Explosion of 1-20 frost damage
Explosive Strike - paralysis  Explosion of 1 second paralysis
Explosive Strike - poison     Explosion of 1-20 poison damage
Explosive Strike - Shock      Explosion of 1-20 shock damage


****************************************************************

WALL SPELLS
-----------
Each type of wall comes in 5 ranks, so a rank 5 wall of fire does 100 damage per second.

Wall Range                   Allows you to set the distance walls will be created
                             from you.

Walls of fire                Damage (20 x rank)
                             Duration 60 seconds

Walls of ice                 *** WALLS OF ICE ARE NOT IN CURRENT RELEASE ***
                             Health (100 x rank) for each block of ice
                             lose one health per second.
                             Take double damage from fire.
                             Enemies will attack them to get to you.

Walls of bone                Health (20 x rank) for each skeleton
                             Damage (1 to 4) x rank
                             Duration 60 seconds
                             This means a rank 1 wall skeleton is half as powerful
                             as a normal summoned skeleton.
                             A rank 2 is equal to a normal summoned skeleton.
                             A rank 5 is two and a half times as powerful
                             as summoned skeleton.

*****************************************************************

COMPLETE LISTING OF ALL SPELLS
------------------------------
SPELL NAME                      MAGICKA COST        DURATION

Cancel Transformation             0                 Instant
Alit Metamorphosis               25                 60
Alit Form                        50                 Unlimited
Bat Metamorphosis                40                 60
Bat Form                         80                 Unlimited
Bear (Grizzly) Metamorphosis     60                 60
Bear (Grizzly) Form             120                 Unlimited
Bear (Cave) Metamorphosis        80                 60
Bear (Cave) Form                160                 Unlimited
Bear (Polar) Metamorphosis      100                 60
Bear (Polar) Form               200                 Unlimited
Boar Metamorphosis               60                 60
Boar Form                       120                 Unlimited
Cliffracer Metamorphosis         50                 60
Cliffracer Form                 100                 Unlimited
Guar (wild) Metamorphosis        25                 60
Guar (wild) Form                 50                 Unlimited
Guar (pack) Metamorphosis        25                 60
Guar (pack) Form                 50                 Unlimited
Guar (white) Metamorphosis       25                 60
Guar (white) Form                50                 Unlimited
Kagouti Metamorphosis            30                 60
Kagouti Form                     60                 Unlimited
Kwama forager Metamorphosis      15                 60
Kwama forager Form               30                 Unlimited
Kwama warrior Metamorphosis      25                 60
Kwama warrior Form               50                 Unlimited
Mist Metamorphosis               50                 60
Mist Form                       100                 Unlimited
Mudcrab Metamorphosis            10                 60
Mudcrab Form                     20                 Unlimited
Nixhound Metamorphosis           15                 60
Nixhound Form                    30                 Unlimited
Rat Metamorphosis                15                 60
Rat Form                         30                 Unlimited
Reikling Boar Metamorphosis     100                 60
Reikling Form                   200                 Unlimited
Scamp Metamorphosis              40                 60
Scamp Form                       80                 Unlimited
Scrib Metamorphosis              10                 60
Scrib Form                       20                 Unlimited
Slaughterfish Metamorphosis      30                 60
Slaughterfish Form               60                 Unlimited
Wolf (Black) Metamorphosis       40                 60
Wolf (Black) Form                80                 Unlimited
Wolf (Brown) Metamorphosis       40                 60
Wolf (Brown) Form                80                 Unlimited
Wolf (White) Metamorphosis       40                 60
Wolf (White) Form                80                 Unlimited
Wolf (Hell Hound) Metamorphosis  80                 60
Wolf (Hell Hound) Form          160                 Unlimited
Wolf (Dire) Metamorphosis        80                 60
Wolf (Dire) Form                160                 Unlimited
Wolf (Winter) Metamorphosis      80                 60
Wolf (Winter) Form              160                 Unlimited

Vampire Bat Metamorphosis        20                 60
Vampire Bat Form                 40                 Unlimited
Vampire Mist Metamorphosis       25                 60
Vampire Mist Form                50                 Unlimited
Vampire Black Wolf Metamorph     20                 60
Vampire Black Wolf Form          40                 Unlimited
Vampire Brown Wolf Metamorph     20                 60
Vampire Brown Wolf Form          40                 Unlimited
Vampire White Wolf Metamorph     20                 60
Vampire White Wolf Form          40                 Unlimited
Vampire Charm Mortal            112                 30
Vampire Flight                   22                 30

Werewolf Black Wolf Metamorph    20                 60
Werewolf Black Wolf Form         40                 Unlimited
Werewolf Brown Wolf Metamorph    20                 60
Werewolf Brown Wolf Form         40                 Unlimited
Werewolf White Wolf Metamorph    20                 60
Werewolf White Wolf Form         40                 Unlimited

Wall Range                        0                 Until changed
Wall of Fire I                   40                 60
Wall of Fire II                  80                 60
Wall of Fire III                120                 60
Wall of Fire IV                 160                 60
Wall of Fire V                  200                 60
Wall of Bones I                  40                 60
Wall of Bones II                 80                 60
Wall of Bones III               120                 60
Wall of Bones IV                160                 60
Wall of Bones V                 200                 60

Brain Scan (active)              20                  5 plus dialog
Brain scan (passive)             40                  5 plus dialog
Mind Rip I                       40                  5 plus dialog
Mind Rip II                      80                  5 plus dialog
Mind Rip III                    120                  5 plus dialog
Mind Rip IV                     160                  5 plus dialog
Mind Rip V                      200                  5 plus dialog
Mind Rip VI                     240                  5 plus dialog

Explosive Strike - Fire          40                 60
Explosive Strike - Frost         40                 60
Explosive Strike - Paralysis     60                 60
Explosive Strike - Poison        40                 60
Explosive Strike - Shock         40                 60
Explosive Strike - Fire          40                 60



The vampire transformations are the same as the mortal versions except they
cost half the amount of magicka and automatically succeed. This is because vampires
are better at changing into bats, mist and wolves than mortals.

As in daggerfall, Vampire charm mortal and vampire flight are low cost versions of
the standard mortal spells charm mortal and levitate.
As it is flight not levitate, the vampire version doesnt give a purple glow.

The werewolf transformations are the same as the mortal versions except they
cost half the amount of magicka and automatically succeed. This is because werewolfs
are better at changing into wolves than mortals.

****************************************************************

KNOWN ISSUES
------------
1. It is very hard to fight in 3rd person mode if transformed into a large creature
   like a guar, bear or cliffracer. I lower the model in combat to try to make it easier.
2. Many transformations are best used outside as they are too clumsy for
   easy indoors movement unless in 1st person mode.
3. Any transformation may jump in and out when in 3rd person mode if you
   have a very slow framerate. Slow framerates may be due to a low end
   machine, or may be due to another mod that attempts to do too much each frame.






GRAPHICAL AND GAME IMPROVEMENTS:
-----------------------

Better Heads Xbox Edition

Better Bodies Xbox Edition

Increased Hair Style Selections: Converted by me, adds more hairstyles 
for all races

Morrowind Anti-cities mod - gets rid of some rocks and other things 
to improve game performance, disable if it causes issues

Road Signs: Show real City Names now

New Textures: Smaller filesize = better framerate

New xbox loading screens! - Much nicer on the eyes

Abot Where are all the Birds going? - Adds birds to Morrowind! 
Tested and converted by me, created by Abot, works great!

Seyda Neen Dialogue - Couldn't get this to work in other cities, but check out the new
dialogue in Seyda Neen, this wasn't created by me, but it's a damn fine mod. 


CHEATS, OTHER:
--------------
Werewolf Ring: Allows you to become a werewolf at will. Hint
look on plate in Vivec Mage Guild dining room. Will transform you
for 24 hours into a werewolf.

Cheat Ring and other Cheat Items: Check closet, downstairs in Balmora 
Mage Guild - to activate press A button and then the B button - contains a house!

Arrow Belts-	This mod adds four belts to the enchanter in Ald-ruhn, Manor district. 
When you equip the belts they summon arrows and equip them whenever you run out. 
There are three types of belts; Belt of Arrows (normal arrows), Belt of Burning Arrows 
(fire damage and weakness to fire), Belt of Stunning Arrows (paralize), and Belt of Poison Arrows (poison). 
I tried my best to not make this a cheat mod. The arrows are not worth anything, so you cannot make money from 
summoning hordes of arrows. The belts are worth a good amount of money, too. These arrows are not EXTREMELY powerful, 
but will give you a little more power in battle.

BOOKS:
------

Shakti's Book of Secrets: Buy in Balmora Bookstore, a great comprehensive
game guide

Alchemy Guide: Look on podium in Balmora Mage Guild Basement

20 new books: featuring the work of H. P. Lovecraft, Lord Dunsany, 
the brothers Grimm, Lewis Carroll and many more
Check in with Dorisa Darvel, the bookseller in Balmora, for the lighter fare. 
Visit Jobasha, the rare book dealer located in the Vivec foreign quarter, for the meatier stuff.
Most of the books will improve your speechcraft skill - some will increase other skills. 
A few will even hold enchantments. Hope you have fun with them!

HOMES:
------

A Good Place to stay - cove in Balmora near Temple

Cave Home - A cave high about Caius Cosade's house

Cottage - Near Ebonhart on the road to Vivec

WEAPONS:
--------

Claws - Balmora Armoror

Frezno's Buster Sword - Raiivir Trader in Balmora, 
look on bed

Autofire crossbow - Check out shop in Balmora near Silt Strider

Ymdrisl - See Armor Section

LANDMASS:
---------

Check out new waterfall near Balmora, very pretty ;)

New bridge from Solsteim to Mainland - Secret Location
should try to find when levels are high;) 
NOTE: This bridge has a lot of enemies and may affect game performance
disable if need be.

TRANSPORTATION:
---------------

Balloon Transportation - Gnisis, Ald Velothi and Ghostgate

INFORMATION AND WARNINGS SECTION:

-------------------------------------
READ THIS, IMPORTANT!

QUEST PROBLEMS: 

If you can't get out of the Census Office, or if you can, 
but can't get your quest from Old man Caius Cosades in Balmora, relax...
This is a common error, disable, not delete, disable a few mods and try again.
Yes it can be time consuming, but I've done it for hours and days. 
This pack is pretested to not get quest errors, but if it does, just troubleshoot.

MINOR GLITCHES:

Yeah there might be a few, but if they don't mess up the game don't worry, or disable the mod.


DIRTY DISC ERROR!
-----------------
If for some reason you get a dirty disc error at some point...

PREVENTION:

1. try to keep save file size low
2. have backup saves, but delete them periodically
3. dispose of corpses, try to keep inventory within reason
i.e; filling your house with tons of schools hit is fun, 
remember the xbox has 64 mb of measly RAM.

1. relax, this is normal
2. think about disabling intense mods, if you wish

Here's a better FAQ about this problem from 

DIRTY DISC
-------------------------

It's not really dirty, okay.  Get over it. 
It's a known bug that plagues Morrowind on XBox.
There is no way to stop it, but it can be reduced.
This tip also includes reducing the incidence of 'freeze' that will 
happen as your game gets longer and longer.

Firstly, go to your Options menu on the Start Screen and turn 
OFF autosave and shadows. 
That's the dirty disc problem half-solved.
Not to mention the fact that you won't have to wait forever for 
an autosave to finish every time you sleep.
But . . . save, save, save!  It's now up to you to keep your own
back-ups with the autosave turned off!

Secondly, don't try and do too much at once when 
your game gets lengthy.  By this I mean;
1] Don't levitate at high speed while wearing the Boots of Blinding Speed, 
battling a cliff racer and checking directions from your 
inventory map at the same time!
I'd freeze too, if someone did that to me!

2] Don't drop stuff all over the place.  The hard-drive is forced to 
remember where it is forever; if you don't want it, drop it in a crate 
or sell it to a trader.

3] Don't move people around un-necessarily.  Sure, it can be fun 
to 'command' people onto rooftops or such, but again, the game has 
to remember what you've done.

4] Bury your dead!  Not literally, use the 'dispose of corpse' option 
as much as you can.  Yes, I know the game cleans up after you, but in the 
three game days it takes for that to happen, a lot of folk can wind up 
dead, their goods and their bodies cluttering up your save 
like seagulls at a picnic basket.

Be tidy with the dearly departed.

At least once every game day, save your game as a 'new save'.
This helps reset characters that have moved and tidy up your leftovers.
Exit via Start Screen and start again, deleting old game before you load.
For more advice check www.elderscrolls.com. 



ENJOY!!!!!!!!!!

File list not available.

Comments

is this the full game with mods added.
do i only have to create an iso, burn it to dvd (as usual) r do i need morrowind game aswell (i got goty already on dvd)
thx for any replies.
nevermind i see there is a default.xbe so it is a game iso
Great job UberChar! Much appreciated. =)
I transfered the game to my HDD. Started the game, created a character. I put my character in town (i didnt pause no). Then my phone rang, and when I came back after 40 mins. The game had a "bad disk error on the screen". So something is not perfect about this version...
Some mods need to be left disabled. If the game glitches, just disable some of the mods. What the fuck does that mean - that you obviously don't have a clue? "I tested this game for over a year". Doesn't sound like you have made the "perfect" game at all. Doesn't sound like you know shit, Jack. You found a bunch of cool mods that conflict with each other and you call that perfect? Hah!
here's the deal! This is the xbox original game with a bunch of mods added! It will NOT work with the mods (whoever put all this together didn't know what they were doing!) on a xbox.
[dirty disc error without even having the disc in!!]

To get it to work, copy the contents of the dvd to the xbox, or just copy the folder directly to the harddrive ( the xbox hd). Rename 'morrowind.xbe' to something else 'morrowind.xbe123'..

Then find 'morrowind.BAK' and rename that to 'morrowind.xbe'

Simple as that! Hopefully this will save somebody the hours of frustration I endured tying to get to the save point with all the modded, glitched out garbage!

Thanks anyways to the uploader!

ps. for future reference, put some directions in the readme on how to disable the crap.. when you know its not stable!
Hey all, just wanted to confirm that this is the original torrent and FAQ I had uploaded to xbox sky. Thanks for reuploading this UberChar and enjoy!
If you want to disable any of the mods; just rename the .esp or .esm files to any other extension in the data files folder

-dyrty
Looks awesome UberChar. 2 Seeds though, can anyone please seed this one? :)
Stuck at 96%. Please seed!
Seed plzzzzzzzzz