Morrowind game of the year perfect edition NTSC USA XBOX
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- Games > Other
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- 950.83 MiB (997014558 Bytes)
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- 2008-01-22 02:41:07 GMT
- By:
- UberChar
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- Info Hash: F3F035A41656B904C44C1CDC9C3316A47086F9AA
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Morrowind Game of the Year Xbox Perfect Edition: (sorry for not spending hours creating ASCII Art) READ THIS! I know it's lengty, but for Christ sake at least skim it -------------------------------------------------------------------- This upload is the result of over a year of testing, researching, downloading, converting files and scoring this game with a worthy soundtrack. I will list most of the things added as well as notes and annotations appropriate to each one. But first...I will give thanks to the many modders and people that have helped this lengty and ardous project come to fruition. Most people thank at the end, but not me. These people are important and deserve recognition: I'm sorry I can't thank everyone individually, but my way of thanks is this pack! Johnny evil - has a website of tons of xbox converted MORROWIND MODS Frezzno and Badboy from X-box sky - I used some of their stuff and they also gave me the idea. Bethesda Softworks - How could I not thank them? people are planetelderscrolls - all the various modders, whose mods I've tested I don't have room to include all their names, but I thank them all and you should too! Composers that have made the music I've included - too many to name Thank me if you have the time - I've spent over a year on this, and the better part of the last 6 hours, writing the FAQ, updating the mods, adding new music and uploading this! And lastly, I thank all of you for keeping this going and downloading this pack Soundtrack: -------------- consists of; Most of the music from Oblivion, converted by me, to wma format several "good" orchestral video game songs a few LOTR selections and some of the original Morrowind Music Selections from Kingdom of Heaven and Batman Begins Two great themes from Chronicles of Narnia - They fit so well into the game it will make you cry like a little girl WARNING**** I have disabled certain mods for stability reasons, I have left them in the date folder, enable them, however, at your own risk. Some are okay to use after the main quest is done. The Ultimate Galleon is one of them. Some of the others should just stay disabled. Mod Listing: ARMOR, CLOTHING: ---------------- Netch Adamantium Armor: Check out the Inn in Peliagad Renaissance clothing: Go to Suran Dragonscale Armor: The Tsaesci Dragonscale Armour is one of the rarest sets of armour in existence. It was forged from the scales of black dragons during their destruction in Akavir and the metal adamantium by an unknown dragon hunter. You can find the armour and longbow in a locked chest with a lock rating of 100 in Balmora. The chest itself is being cared for by the imperial spymaster who resides in Balmora. Ninja Outfits: Purchase in Molag Mar Ymdrisl: The armour is currently lying on the crates on the raised platform at the silt strider port in Gnisis with the shield and a few weapons, the other sets are near the temple as are the rest of the weapons. SPELLS: ---------------- Scripted Spells: allows you to turn into animals as well as a few other nice spell;) HINT* buy from merchant in Vivec Mage Guild*** SEE ADDITIONAL README BELOW____ NOTE* I have tested this extensively and it runs very well, just don't do too many crazy things at once. Like spawn 100 skeletons and turn into a bat and fly around... YEs I have done this :) SCRIPTED SPELLS Version 1.5 Requires Bloodmoon Author Cortex Bat Model Lady Eternity Transform into creatures that can be seen in 3rd person view. Steal spells from enemies minds. Add explosive damage to your attacks. Create walls of fire and animated bones. Game balanced: Great care has been taken to ensure spells cost enough magicka for their power. Transformations disable hand held weapon use and most spellcasting. Wall spells require strategy to be effective. Stealing spells is a crime unless they attacked you first. This mod adds new spells created through scripting and new npc's who sell them. LOCATION OF NPCS ---------------- Mages guild - Ald-ruhn mages guild Telvanni - Sadrith Mora (she is outside shopping at the market) Vampire Clan Aundae - Clan Aundae headquarters near their leader Vampire Clan Berne - Clan Berne headquarters near their leader Vampire Clan Quarra - Clan Quarra headquarters near their leader Vampire - Pelagiad Halfway Tavern during night time hours The mortal NPC's teach you if you are a member of their faction. The clan vampire NPC's teach you after you have done the first quest of their clan. The non clan vampire teaches vampires after you have done a small quest for her. ***************************************************************** TRANSFORMATION SPELLS --------------------- The metamorphosis spells lasts 60 seconds. The form spells are permanent until you cancel them. This means you could fly all the way to Solsheim with a single casting of bat form. You can cancel the transformation by casting the Cancel Transformation spell which requires no magicka. Low cost vampire versions of the bat, mist and wolf spells exist from vampire npc's. Werewolfs receive low cost werewolf versions of black, brown, white wolf spells when they first cast the normal version of that spell. CREATURE SPECIAL ABILITIES -------- ----------------- Alit Good jumper +50% acrobatics, good bite damage Bat Flys fast and long distances. No attack Bear (grizzly) +60 strength, high damage Bear (cave) +80 strength, high damage Bear (polar) +100 strength, high damage Boar Fast runner, Very powerful charge (thrust) attack Cliffracer Flys and can also attack (use 1st person mode to attack) Guar (wild) Massive carrying capacity Guar (pack) Slower but even more carrying capacity Guar (white) Massive carrying capacity Kagouti Large carrying capacity, good charge (thrust) damage Kwama forager Small size Kwama warrior Mist Fly, 100% imunity normal weapons, 50% chameleon, No attack Mudcrab Can breath both air and water but very slow Nixhound Good speed for low magicka cost Rat Small size Reikling riding a boar Fast runner, fast Very powerful charge (thrust) attack Scamp Resist shock 50%, poison 75%, frost 50%, fire 50% Scrib Small size Slaughterfish Breaths water but has difficulty on land Wolf (black) Fast and tireless runner with a very fast bite wolf (brown) Same as a black wolf wolf (white) Same as a black wolf wolf (hell hound) Deadly fast fire bite and imune to fire wolf (dire wolf) Deadly fast shock bite and imune to shock wolf (winter wolf) Deadly fast frost bite and imune to frost Natural weapons attacks like bite use the handtohand combat skill: It may seem to use the shortblade skill but actually it is the hand to hand skill that is used and increased. This is how it works: When you transform, your handtohand skill is copied into your shortblade skill. Any increases in skill are applied to your handtohand skill. When you transform back your shortblade skill returns to its old value. ***************************************************************** SPELL STEALING SPELLS --------------------- These rip spells from the minds of your enemies teaching them to you. This causes permanent brain damage to your victim and saves you money. Each spell has touch range. To use these, cast the spell on the npc, wait about 1 second for them to be affected by the spell, then press spacebar on the npc within the 5 seconds duration of the spell. They consider it an attack for all these spells except the passive brain scan. Crimes: If someone spots you useing these spells they can report the following crimes: Assault - Using any of these spells (except passive brain scan) unless the target attacked you first. Theft - Stealing spells unless the target attacked you first. Once their brain has become too badly damaged you will no longer be able to access any more of their spells. Occasionally during a combat a target may become too angry for mind rips to work on them. When this happens the message "This characture is in combat" will appear. If this happens, waiting for 3 days will reset their fight setting so you can try again. These spells were invented by the arch lich Zahnodram who was rumored to keep wizards alive for days in his dungeons contineously stealing their spells and then healing their minds with restoration magics. Brain Scan (active) - Allows you to check what spells they have. Brain scan (passive) - As active scan but they dont consider it an attack. Mind rip I - Steal spells up to a total value of 100 gold. Mind rip II - Steal spells total value 200 gold Mind rip III - Steal spells total value 400 gold Mind rip IV - Steal spells total value 800 gold Mind rip V - Steal spells total value 1600 gold Mind rip VI - Steal spells total value 3200 gold ****************************************************************** EXPLOSIVE STRIKE SPELLS ----------------------- These last 60 seconds. Each attack you make with a weapon or hand to hand causes an explosion. These spells are designed to be used together. If you cast all of them there isn't much that can withstand your attacks. Explosive strike spells do NOT yet work while you are transformed. Explosive Strike - Fire Explosion of 1-20 fire damage Explosive Strike - Frost Explosion of 1-20 frost damage Explosive Strike - paralysis Explosion of 1 second paralysis Explosive Strike - poison Explosion of 1-20 poison damage Explosive Strike - Shock Explosion of 1-20 shock damage **************************************************************** WALL SPELLS ----------- Each type of wall comes in 5 ranks, so a rank 5 wall of fire does 100 damage per second. Wall Range Allows you to set the distance walls will be created from you. Walls of fire Damage (20 x rank) Duration 60 seconds Walls of ice *** WALLS OF ICE ARE NOT IN CURRENT RELEASE *** Health (100 x rank) for each block of ice lose one health per second. Take double damage from fire. Enemies will attack them to get to you. Walls of bone Health (20 x rank) for each skeleton Damage (1 to 4) x rank Duration 60 seconds This means a rank 1 wall skeleton is half as powerful as a normal summoned skeleton. A rank 2 is equal to a normal summoned skeleton. A rank 5 is two and a half times as powerful as summoned skeleton. ***************************************************************** COMPLETE LISTING OF ALL SPELLS ------------------------------ SPELL NAME MAGICKA COST DURATION Cancel Transformation 0 Instant Alit Metamorphosis 25 60 Alit Form 50 Unlimited Bat Metamorphosis 40 60 Bat Form 80 Unlimited Bear (Grizzly) Metamorphosis 60 60 Bear (Grizzly) Form 120 Unlimited Bear (Cave) Metamorphosis 80 60 Bear (Cave) Form 160 Unlimited Bear (Polar) Metamorphosis 100 60 Bear (Polar) Form 200 Unlimited Boar Metamorphosis 60 60 Boar Form 120 Unlimited Cliffracer Metamorphosis 50 60 Cliffracer Form 100 Unlimited Guar (wild) Metamorphosis 25 60 Guar (wild) Form 50 Unlimited Guar (pack) Metamorphosis 25 60 Guar (pack) Form 50 Unlimited Guar (white) Metamorphosis 25 60 Guar (white) Form 50 Unlimited Kagouti Metamorphosis 30 60 Kagouti Form 60 Unlimited Kwama forager Metamorphosis 15 60 Kwama forager Form 30 Unlimited Kwama warrior Metamorphosis 25 60 Kwama warrior Form 50 Unlimited Mist Metamorphosis 50 60 Mist Form 100 Unlimited Mudcrab Metamorphosis 10 60 Mudcrab Form 20 Unlimited Nixhound Metamorphosis 15 60 Nixhound Form 30 Unlimited Rat Metamorphosis 15 60 Rat Form 30 Unlimited Reikling Boar Metamorphosis 100 60 Reikling Form 200 Unlimited Scamp Metamorphosis 40 60 Scamp Form 80 Unlimited Scrib Metamorphosis 10 60 Scrib Form 20 Unlimited Slaughterfish Metamorphosis 30 60 Slaughterfish Form 60 Unlimited Wolf (Black) Metamorphosis 40 60 Wolf (Black) Form 80 Unlimited Wolf (Brown) Metamorphosis 40 60 Wolf (Brown) Form 80 Unlimited Wolf (White) Metamorphosis 40 60 Wolf (White) Form 80 Unlimited Wolf (Hell Hound) Metamorphosis 80 60 Wolf (Hell Hound) Form 160 Unlimited Wolf (Dire) Metamorphosis 80 60 Wolf (Dire) Form 160 Unlimited Wolf (Winter) Metamorphosis 80 60 Wolf (Winter) Form 160 Unlimited Vampire Bat Metamorphosis 20 60 Vampire Bat Form 40 Unlimited Vampire Mist Metamorphosis 25 60 Vampire Mist Form 50 Unlimited Vampire Black Wolf Metamorph 20 60 Vampire Black Wolf Form 40 Unlimited Vampire Brown Wolf Metamorph 20 60 Vampire Brown Wolf Form 40 Unlimited Vampire White Wolf Metamorph 20 60 Vampire White Wolf Form 40 Unlimited Vampire Charm Mortal 112 30 Vampire Flight 22 30 Werewolf Black Wolf Metamorph 20 60 Werewolf Black Wolf Form 40 Unlimited Werewolf Brown Wolf Metamorph 20 60 Werewolf Brown Wolf Form 40 Unlimited Werewolf White Wolf Metamorph 20 60 Werewolf White Wolf Form 40 Unlimited Wall Range 0 Until changed Wall of Fire I 40 60 Wall of Fire II 80 60 Wall of Fire III 120 60 Wall of Fire IV 160 60 Wall of Fire V 200 60 Wall of Bones I 40 60 Wall of Bones II 80 60 Wall of Bones III 120 60 Wall of Bones IV 160 60 Wall of Bones V 200 60 Brain Scan (active) 20 5 plus dialog Brain scan (passive) 40 5 plus dialog Mind Rip I 40 5 plus dialog Mind Rip II 80 5 plus dialog Mind Rip III 120 5 plus dialog Mind Rip IV 160 5 plus dialog Mind Rip V 200 5 plus dialog Mind Rip VI 240 5 plus dialog Explosive Strike - Fire 40 60 Explosive Strike - Frost 40 60 Explosive Strike - Paralysis 60 60 Explosive Strike - Poison 40 60 Explosive Strike - Shock 40 60 Explosive Strike - Fire 40 60 The vampire transformations are the same as the mortal versions except they cost half the amount of magicka and automatically succeed. This is because vampires are better at changing into bats, mist and wolves than mortals. As in daggerfall, Vampire charm mortal and vampire flight are low cost versions of the standard mortal spells charm mortal and levitate. As it is flight not levitate, the vampire version doesnt give a purple glow. The werewolf transformations are the same as the mortal versions except they cost half the amount of magicka and automatically succeed. This is because werewolfs are better at changing into wolves than mortals. **************************************************************** KNOWN ISSUES ------------ 1. It is very hard to fight in 3rd person mode if transformed into a large creature like a guar, bear or cliffracer. I lower the model in combat to try to make it easier. 2. Many transformations are best used outside as they are too clumsy for easy indoors movement unless in 1st person mode. 3. Any transformation may jump in and out when in 3rd person mode if you have a very slow framerate. Slow framerates may be due to a low end machine, or may be due to another mod that attempts to do too much each frame. GRAPHICAL AND GAME IMPROVEMENTS: ----------------------- Better Heads Xbox Edition Better Bodies Xbox Edition Increased Hair Style Selections: Converted by me, adds more hairstyles for all races Morrowind Anti-cities mod - gets rid of some rocks and other things to improve game performance, disable if it causes issues Road Signs: Show real City Names now New Textures: Smaller filesize = better framerate New xbox loading screens! - Much nicer on the eyes Abot Where are all the Birds going? - Adds birds to Morrowind! Tested and converted by me, created by Abot, works great! Seyda Neen Dialogue - Couldn't get this to work in other cities, but check out the new dialogue in Seyda Neen, this wasn't created by me, but it's a damn fine mod. CHEATS, OTHER: -------------- Werewolf Ring: Allows you to become a werewolf at will. Hint look on plate in Vivec Mage Guild dining room. Will transform you for 24 hours into a werewolf. Cheat Ring and other Cheat Items: Check closet, downstairs in Balmora Mage Guild - to activate press A button and then the B button - contains a house! Arrow Belts- This mod adds four belts to the enchanter in Ald-ruhn, Manor district. When you equip the belts they summon arrows and equip them whenever you run out. There are three types of belts; Belt of Arrows (normal arrows), Belt of Burning Arrows (fire damage and weakness to fire), Belt of Stunning Arrows (paralize), and Belt of Poison Arrows (poison). I tried my best to not make this a cheat mod. The arrows are not worth anything, so you cannot make money from summoning hordes of arrows. The belts are worth a good amount of money, too. These arrows are not EXTREMELY powerful, but will give you a little more power in battle. BOOKS: ------ Shakti's Book of Secrets: Buy in Balmora Bookstore, a great comprehensive game guide Alchemy Guide: Look on podium in Balmora Mage Guild Basement 20 new books: featuring the work of H. P. Lovecraft, Lord Dunsany, the brothers Grimm, Lewis Carroll and many more Check in with Dorisa Darvel, the bookseller in Balmora, for the lighter fare. Visit Jobasha, the rare book dealer located in the Vivec foreign quarter, for the meatier stuff. Most of the books will improve your speechcraft skill - some will increase other skills. A few will even hold enchantments. Hope you have fun with them! HOMES: ------ A Good Place to stay - cove in Balmora near Temple Cave Home - A cave high about Caius Cosade's house Cottage - Near Ebonhart on the road to Vivec WEAPONS: -------- Claws - Balmora Armoror Frezno's Buster Sword - Raiivir Trader in Balmora, look on bed Autofire crossbow - Check out shop in Balmora near Silt Strider Ymdrisl - See Armor Section LANDMASS: --------- Check out new waterfall near Balmora, very pretty ;) New bridge from Solsteim to Mainland - Secret Location should try to find when levels are high;) NOTE: This bridge has a lot of enemies and may affect game performance disable if need be. TRANSPORTATION: --------------- Balloon Transportation - Gnisis, Ald Velothi and Ghostgate INFORMATION AND WARNINGS SECTION: ------------------------------------- READ THIS, IMPORTANT! QUEST PROBLEMS: If you can't get out of the Census Office, or if you can, but can't get your quest from Old man Caius Cosades in Balmora, relax... This is a common error, disable, not delete, disable a few mods and try again. Yes it can be time consuming, but I've done it for hours and days. This pack is pretested to not get quest errors, but if it does, just troubleshoot. MINOR GLITCHES: Yeah there might be a few, but if they don't mess up the game don't worry, or disable the mod. DIRTY DISC ERROR! ----------------- If for some reason you get a dirty disc error at some point... PREVENTION: 1. try to keep save file size low 2. have backup saves, but delete them periodically 3. dispose of corpses, try to keep inventory within reason i.e; filling your house with tons of schools hit is fun, remember the xbox has 64 mb of measly RAM. 1. relax, this is normal 2. think about disabling intense mods, if you wish Here's a better FAQ about this problem from DIRTY DISC ------------------------- It's not really dirty, okay. Get over it. It's a known bug that plagues Morrowind on XBox. There is no way to stop it, but it can be reduced. This tip also includes reducing the incidence of 'freeze' that will happen as your game gets longer and longer. Firstly, go to your Options menu on the Start Screen and turn OFF autosave and shadows. That's the dirty disc problem half-solved. Not to mention the fact that you won't have to wait forever for an autosave to finish every time you sleep. But . . . save, save, save! It's now up to you to keep your own back-ups with the autosave turned off! Secondly, don't try and do too much at once when your game gets lengthy. By this I mean; 1] Don't levitate at high speed while wearing the Boots of Blinding Speed, battling a cliff racer and checking directions from your inventory map at the same time! I'd freeze too, if someone did that to me! 2] Don't drop stuff all over the place. The hard-drive is forced to remember where it is forever; if you don't want it, drop it in a crate or sell it to a trader. 3] Don't move people around un-necessarily. Sure, it can be fun to 'command' people onto rooftops or such, but again, the game has to remember what you've done. 4] Bury your dead! Not literally, use the 'dispose of corpse' option as much as you can. Yes, I know the game cleans up after you, but in the three game days it takes for that to happen, a lot of folk can wind up dead, their goods and their bodies cluttering up your save like seagulls at a picnic basket. Be tidy with the dearly departed. At least once every game day, save your game as a 'new save'. This helps reset characters that have moved and tidy up your leftovers. Exit via Start Screen and start again, deleting old game before you load. For more advice check www.elderscrolls.com. ENJOY!!!!!!!!!!
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is this the full game with mods added.
do i only have to create an iso, burn it to dvd (as usual) r do i need morrowind game aswell (i got goty already on dvd)
thx for any replies.
do i only have to create an iso, burn it to dvd (as usual) r do i need morrowind game aswell (i got goty already on dvd)
thx for any replies.
nevermind i see there is a default.xbe so it is a game iso
Great job UberChar! Much appreciated. =)
I transfered the game to my HDD. Started the game, created a character. I put my character in town (i didnt pause no). Then my phone rang, and when I came back after 40 mins. The game had a "bad disk error on the screen". So something is not perfect about this version...
Some mods need to be left disabled. If the game glitches, just disable some of the mods. What the fuck does that mean - that you obviously don't have a clue? "I tested this game for over a year". Doesn't sound like you have made the "perfect" game at all. Doesn't sound like you know shit, Jack. You found a bunch of cool mods that conflict with each other and you call that perfect? Hah!
here's the deal! This is the xbox original game with a bunch of mods added! It will NOT work with the mods (whoever put all this together didn't know what they were doing!) on a xbox.
[dirty disc error without even having the disc in!!]
To get it to work, copy the contents of the dvd to the xbox, or just copy the folder directly to the harddrive ( the xbox hd). Rename 'morrowind.xbe' to something else 'morrowind.xbe123'..
Then find 'morrowind.BAK' and rename that to 'morrowind.xbe'
Simple as that! Hopefully this will save somebody the hours of frustration I endured tying to get to the save point with all the modded, glitched out garbage!
Thanks anyways to the uploader!
ps. for future reference, put some directions in the readme on how to disable the crap.. when you know its not stable!
[dirty disc error without even having the disc in!!]
To get it to work, copy the contents of the dvd to the xbox, or just copy the folder directly to the harddrive ( the xbox hd). Rename 'morrowind.xbe' to something else 'morrowind.xbe123'..
Then find 'morrowind.BAK' and rename that to 'morrowind.xbe'
Simple as that! Hopefully this will save somebody the hours of frustration I endured tying to get to the save point with all the modded, glitched out garbage!
Thanks anyways to the uploader!
ps. for future reference, put some directions in the readme on how to disable the crap.. when you know its not stable!
Hey all, just wanted to confirm that this is the original torrent and FAQ I had uploaded to xbox sky. Thanks for reuploading this UberChar and enjoy!
If you want to disable any of the mods; just rename the .esp or .esm files to any other extension in the data files folder
-dyrty
-dyrty
Looks awesome UberChar. 2 Seeds though, can anyone please seed this one? :)
Stuck at 96%. Please seed!
Seed plzzzzzzzzz
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