Demolition and Fightyard CSS Maps
- Type:
- Games > PC
- Files:
- 14
- Size:
- 7.46 MiB (7818087 Bytes)
- Tag(s):
- CSS map maps Counter-Strike Source demolition fightyard
- Uploaded:
- 2008-08-08 16:23:15 GMT
- By:
- monochrome8458
- Seeders:
- 0
- Leechers:
- 1
- Comments
- 1
- Info Hash: E93C6F556D9EB1EAEEC9E31CFAE40868EE055BF1
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4 fy maps and 3 de maps I have created in Hammer Editor. I can tell de_alling_dev is really nice to play LAN. (Unfortunately, bots can't find the bombsite.) de_alling2 is a nice map, you can play against bots as well as against other players. (Plant on the small platform at B and you will probably win!) fy_killingspree is my first map. (Terrorist Bots just stand jumping near T Spawn. I have not tried CT Bots yet. =D) fy_scout, fy_scout2 and fy_scout3 are very similar to each other, but: - In fy_scout, you can run to the opposing spawn. - In fy_scout2, you cannot get out of your own spawn. - In fy_scout3, if you jump down from your spawn, you die, but there is a narrow bridge you can cross to get to the opposing spawn. For best results, restrict or forbid AWP on all the scout maps.
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