Turbo Sliders 2.0
- Type:
- Games > PC
- Files:
- 1
- Size:
- 18.02 MiB (18894237 Bytes)
- Tag(s):
- turbo sliders car games autopelit
- Uploaded:
- 2008-10-23 20:03:43 GMT
- By:
- MaunoKasa
- Seeders:
- 0
- Leechers:
- 1
- Comments
- 2
- Info Hash: 0B8972A9F8FDF6DCECAE6A748906323429F4496E
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Turbo Sliders 2.0.0 is now officially released. Here are the download links: For Windows: http://www.turbosliders.com/download.php?type=win For Linux: http://www.turbosliders.com/download.php?type=lnx Changes: * Track restrictions removed from the demo version * Game engine improvements: smoother network game and more accurate lap times * Added OpenGL and smooth FPS support * New track record format and directory, old players and records not valid any more. Old player data can be imported but a new id is generated. * Support for total conversion mods (read README-totalmod.txt) * New server script options (/source and /cmd, read README-autoserver.txt) * Track loading always done using a fixed scale. No need to test tracks with different resolutions any more. To disable this feature, set UseFixedLoadScale to 0 in sliders.ini (not recommended). * Start positions can be freely adjusted * You can make Single Lap Tracks meaning the last control line specifies the finish line and only one lap is driven * New view modes in editor: Terrains and Full View * Random start mode added, added command /startmode [0|1] * Added /startpos that can be used to force player start positions * Added command /demoplayersallowed [0|1] * A track can be selected multiple times in tracks menu by holding Shift. * It is possible to kick spectators by IP and define how many spectators are allowed with /spectatorsAllowed, /who also lists spectators * Fixed sticky Alt after Alt+Tab * Tracks can have gravity (to enable for example space ship races or battles) * Automatic support for more resolutions, including widescreen ones * Cars of disconnected players are stopped * Added command line parameter -capture <n> which saves the first n seconds of recordings as bmp files in directory capture * Command /continue always restarts the server in Cup End mode * Fixed editor sometimes showing a new tile in a slightly inaccurate position * Updated libraries, using DirectDraw is now optional and not default
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