Quake Epsilon Low Build + MP1 + MP2 18-02-2012
- Type:
- Games > PC
- Files:
- 8
- Size:
- 1.02 GiB (1094454115 Bytes)
- Tag(s):
- quake epsilon mod modified low scourge dissolution mission pack quake1
- Uploaded:
- 2012-02-24 06:35:47 GMT
- By:
- Anonymous
- Seeders:
- 0
- Leechers:
- 1
- Comments
- 0
- Info Hash: FEA7C281D04C7415CBEDD28ADBC537F3D0C64DDB
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This package contains the Low builds of Quake Epsilon + Mission pack 1 + Mission pack 2. Quake Epsilon builds are graphically-advanced builds of shareware Quake 1 for Windows/Linux/Mac, able to be upgraded to the full version of Quake along with it's mission packs Scourge of Armagon and Dissolution of Eternity, just by dropping the full-version .pak files in the right directories. They consist of the Darkplaces engine and many, many graphical mods from members of the Quake One forums and elsewhere (these are listed at the bottom of the page). If it were not for these brave troopers, Epsilon would not exist. The builds are legal and do not contain any pirated content. Just simple unzip-and-play stuff, no mucking about. www.xpfree.org/epsilon There are four tiers of builds, low, medium, high, and ultra. Ultra builds - Ultra-high-quality texturing and bump-maps enabled. For excellent machines with excellent graphics cards. 2011-year or upwards graphics card, recent quad-core cpu, 4gb+ ram recommended. High builds - Recommended for most modern machines. Ultra-high-texturing but no bump-mapping. Half the size & memory usage of the Ultra build. For good machines with good graphics cards. Main difference between this and "Ultra" is there is no support or texturing for bump maps. Geforce 7800 or upwards, dual-core 3ghz & upwards, 2gb ram and upwards recommended. Medium builds - For medium spec computers and laptops with reasonable onboard 3d chipsets. High-quality texturing, fewer shader effects, no bump-mapping, graphical options optimised for performance. About half the size and memory usage of the "High" build. Low builds - Uses the QRP texture pack and the old models, which is less gritty and grimy but more like the original quake, and uses less memory yet again. This is a low-spec build for people with older laptops, graphics cards without shader support, and older machines in general. But it's also for those who want more of a "original opengl quake" experience, but with slightly more "HD" texturing. thanks to and sources: Quake ID1 Darkplaces: http://icculus.org/twilight/darkplaces/index.html Seven's Lava mod: http://quakeone.com/forums/quake-mod-releases/finished-works/6113-dp-new-lava-thread.html Sky replacement: http://quakeone.com/forums/quake-help/quake-clients/5492-darkplaces-hd-remastering-packs-5.html#post80673 Mindgrid Audio upgrade: http://quakeone.com/forums/quake-help/general-help/7511-where-mindgrid-audio.html Explosive barrels upgrade: http://quakeone.com/forums/quake-mod-releases/finished-works/6313-explosive-barrels.html Small mod compilation: http://quakeone.com/forums/quake-mod-releases/finished-works/6076-small-mod-compilation.html Environment effects: http://quakeone.com/forums/quake-help/quake-clients/6869-tut-creating-rain-snow-fog-darkplaces.html Pretty water: http://quakeone.com/forums/quake-mod-releases/finished-works/6094-dp-pretty-water-update.html Reflecting overload: http://quakeone.com/forums/quake-mod-releases/finished-works/7734-quake-animated-reflecting-overload.html Reforged (bestiary): http://quakeone.com/reforged/ Quake shareware: http://www.quakeone.com/q1files/downloads/quake-shareware-setup-beta099a.exe Rygel's texturepacks: http://quakeone.com/forums/quake-talk/quake-central/2778-my-texturepack-quake-darkplaces.html Diabolipak music replacement: http://quakeone.com/forums/quake-mod-releases/finished-works/7802-diabolipak-alt-music-replacement-pack-quake.html Shambler remodel: Pentagram remodel: http://quakeone.com/forums/quake-mod-releases/finished-works/7809-pentagram-protection-remodel.html Laser remodel: http://quakeone.com/forums/quake-mod-releases/finished-works/6185-laser-remodel-skin.html Effect-enabled powerups: http://quakeone.com/forums/quake-mod-releases/finished-works/7365-effect-enabled-powerups.html Inkub's RTLights: http://quakeone.com/forums/quake-mod-releases/finished-works/6465-inkub0-new-rtlights.html Quake Revitalisation Project textures (low build only): http://qrp.quakeone.com Scourge of Armagon MP1 SOA Quake Revitalisation Project textures and normal maps: http://qrp.quakeone.com SOA weapons pack: http://quakeone.com/forums/quake-mod-releases/finished-works/6436-scourge-armagon-weapons-pack.html Splitterface's Environment ent's for SOA: http://quakeone.com/forums/quake-mod-releases/works-progress/7646-rain-fog-mp1-soa.html Seven's Transperant HUD: http://quakeone.com/forums/quake-mod-releases/finished-works/6138-fully-transparent-hud-menu.html Moondrunk Water and slime shader: http://quakeone.com/forums/quake-mod-releases/works-progress/7804-water-slime-shader.html Kingennio and Seven lasergun: http://quakeone.com/forums/quake-mod-releases/finished-works/6351-quake-mp1-hipnotic-lasergun.html Romi's RTlights for SOA: http://icculus.org/twilight/darkplaces/files/romirtlights_soa.pk3 Alt-Bestiary Skins: http://quakeone.com/reforged/bestiary.html Pre-release SOA Reforged skins: http://quakeone.com/forums/quake-mod-releases/works-progress/4655-quake-reforged-project-98.html#post97942 Alt Shader-animated Rocketboxes: http://quakeone.com/forums/quake-mod-releases/finished-works/6598-shader-animated-rocketbox-ammo-id1-rogue.html Dissolution of Eternity MP2 DOE weapons pack: http://quakeone.com/forums/quake-mod-releases/finished-works/6443-dissolution-eternity-weapons-pack-plasmagun-fix.html Inkub's RTLights for DOE: http://quakeone.com/forums/quake-mod-releases/finished-works/6795-inkub0s-rtlights-dissolution-eternity-mp2.html Multi-grenade Ogre skin: http://quakeone.com/forums/quake-mod-releases/finished-works/7848-modded-reforged-skin-multi-grenade-ogre.html Andrew Joll Shambler: http://quakeone.com/forums/quake-mod-releases/finished-works/6132-shambler-high-poly-model-andrew-joll.html Seven's Eel retexture: http://quakeone.com/forums/quake-mod-releases/finished-works/7418-eel-mp2-dissolution-eternity.html Lava Supernailgun model: http://quakeone.com/forums/quake-mod-releases/finished-works/6241-quake-mp2-doe-lava-supernailgun-type-1-a.html Moondrunk's additional MP2 textures: http://www.box.com/shared/zmd6pz1v9x Transperant HUD and different menu graphics: http://quakeone.com/forums/quake-mod-releases/finished-works/6138-fully-transparent-hud-menu.html Alt-Bestiary Skins: http://quakeone.com/reforged/bestiary.html Alt-Monster skins from Seanstar: http://quakeone.com/forums/quake-mod-releases/works-progress/6798-monster-skins.html Arioch Water and slime shader: http://quakeone.com/102391-post158.html Seven's Improved sound files: http://quakeone.com/forums/quake-mod-releases/finished-works/7012-improved-sound-files.html Pre-release DOE Reforged Skins: http://quakeone.com/forums/quake-mod-releases/works-progress/4655-quake-reforged-project-104.html#post104668 Alt Shader-animated Rocketboxes: http://quakeone.com/forums/quake-mod-releases/finished-works/6598-shader-animated-rocketbox-ammo-id1-rogue.html Tabun's Enforcer: http://quakeone.com/forums/quake-mod-releases/finished-works/6378-generations-mod-tabuns-enforcer.html - with special permission from Tabun Dafx's MP2 Environment ent's: http://quakeone.com/forums/quake-mod-releases/works-progress/7995-weather-files-mp2-dissolution-eternity.html
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