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Gumroad - How to create cinematic lighting using textures
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1.73 GiB (1859886566 Bytes)
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abdenna VIP
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F75ECEAD4ADC764357BC5407EFE3141FBECDB08A




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Achieving believable cinematic lighting can be challenging!

Especially, when it involves tons of light sources your render time goes up and it becomes very difficult to make any big changes and experiment with your lighting.

Having the same frustration in past, I developed this technique that allows you to be less technical with your lighting and as a result, be more creative.

Octane renderer is used for these examples, but this technique can be applied in any other 3D packages.

Includes:
2 hours of video tutorials
Octane set-up scenes
JPG files

Topics covered:

Introduction
What makes lighting cinematic?
Setting up cinematic light in Octane Standalone 
Realistic lighting vs creative lighting with textures
How far do you need to push your renders
Paintover demo  (time-lapsed)

Software:
Octane Standalone

01_Introduction.mp413.66 MiB
02_Cinematic_lighting.mp422.47 MiB
03_Texture driven lighting.mp4498.62 MiB
04_Light_setup.mp4721.69 MiB
05_Final_renders.mp4235.79 MiB
06_Paintover(Timelapse).mp4221.44 MiB
JPEGs/shot1.jpg2.14 MiB
JPEGs/shot2.jpg1.86 MiB
JPEGs/shot3.jpg2.75 MiB
JPEGs/shot4.jpg1.58 MiB
JPEGs/shot5.jpg903.46 KiB
JPEGs/shot6.jpg773.78 KiB
JPEGs/shots1.jpg1.47 MiB
JPEGs/shots2.jpg1.21 MiB
JPEGs/shots3.jpg1.75 MiB
JPEGs/shots4.jpg1.52 MiB
JPEGs/shots5.jpg1.26 MiB
cinematic_lighting_projector.orbx42.88 MiB