Gumroad - How to create cinematic lighting using textures
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- 2024-04-20 10:30:16 GMT
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- abdenna
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Achieving believable cinematic lighting can be challenging! Especially, when it involves tons of light sources your render time goes up and it becomes very difficult to make any big changes and experiment with your lighting. Having the same frustration in past, I developed this technique that allows you to be less technical with your lighting and as a result, be more creative. Octane renderer is used for these examples, but this technique can be applied in any other 3D packages. Includes: 2 hours of video tutorials Octane set-up scenes JPG files Topics covered: Introduction What makes lighting cinematic? Setting up cinematic light in Octane Standalone Realistic lighting vs creative lighting with textures How far do you need to push your renders Paintover demo (time-lapsed) Software: Octane Standalone
01_Introduction.mp4 | 13.66 MiB |
02_Cinematic_lighting.mp4 | 22.47 MiB |
03_Texture driven lighting.mp4 | 498.62 MiB |
04_Light_setup.mp4 | 721.69 MiB |
05_Final_renders.mp4 | 235.79 MiB |
06_Paintover(Timelapse).mp4 | 221.44 MiB |
JPEGs/shot1.jpg | 2.14 MiB |
JPEGs/shot2.jpg | 1.86 MiB |
JPEGs/shot3.jpg | 2.75 MiB |
JPEGs/shot4.jpg | 1.58 MiB |
JPEGs/shot5.jpg | 903.46 KiB |
JPEGs/shot6.jpg | 773.78 KiB |
JPEGs/shots1.jpg | 1.47 MiB |
JPEGs/shots2.jpg | 1.21 MiB |
JPEGs/shots3.jpg | 1.75 MiB |
JPEGs/shots4.jpg | 1.52 MiB |
JPEGs/shots5.jpg | 1.26 MiB |
cinematic_lighting_projector.orbx | 42.88 MiB |