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Johnson S. Wonderland. How Play Made the Modern World 2016
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Audible Audio Edition. Narrated by Author. — Penguin Audio, 2016. — 64 kbps. — Duration 8 hours and 43 minutes.

Whispersync for Voice: Ready.

From the New York Times best-selling author of How We Got to Now and Where Good Ideas Come From, a look at the world-changing innovations we made while keeping ourselves entertained.
This history of popular entertainment takes a long-zoom approach, contending that the pursuit of novelty and wonder is a powerful driver of world-shaping technological change. Steven Johnson argues that throughout history, the cutting edge of innovation has lain wherever people have been working the hardest to keep themselves and others amused.
Johnson's storytelling is just as delightful as the inventions he describes, full of surprising stops along the journey, from simple concepts to complex modern systems. He introduces us to the colorful innovators of leisure: the explorers, proprietors, showmen, and artists who changed the trajectory of history with their luxurious wares, exotic meals, taverns, gambling tables, and magic shows.
Johnson compellingly argues that observers of technological and social trends should be looking for clues in novel amusements. You'll find the future wherever people are having the most fun

Cover.bmp1.48 MiB
Wonderland-Part07.mp332.29 MiB
Wonderland-Part01.mp334.04 MiB
Wonderland-Part03.mp334.27 MiB
Wonderland-Part05.mp334.35 MiB
Wonderland-Part02.mp334.46 MiB
Wonderland-Part04.mp335.1 MiB
Wonderland-Part06.mp335.27 MiB
Johnson S. Wonderland. How Play Made the Modern World 2016.epub100.99 MiB
Johnson S. Wonderland. How Play Made the Modern World 2016.pdf103.37 MiB