Advanced Android 4 Games by Vladimir Silva Santhan
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Publication Date: December 20, 2011 | ISBN-10: 1430240598 | ISBN-13: 978-1430240594 | Edition: 1 What you’ll learn: Key advanced Android gaming techniques using the new Android SDK 4 to help you earn more money in the app stores How to compile native code (C) in Android using the NDK How to add and integrate multi-touch How to use Bluetooth controllers (Zeemote) More gaming tricks and tips, such as hybrid 3D graphics with OpenGL and JNI How to port and augment a 2D shooter game app similar to "Wolfenstein" for Android How to port and augment another 2D shooter "Doom"-like game app for Android using OpenGL How to build a 3D shooter game like "Quake" How and where to best deploy these game apps Who this book is for This book is for savvy Android app developers who are looking for professional or advanced techniques for porting, augmenting and building 2D and 3D game apps that are complex, fun and lucrative. Table of Contents: Welcome to Android Gaming Gaming Tricks: More Gaming Tricks: Hybrid 3D Graphics with OpenGL and JNI Efficient Graphics with OpenGL ES 2.0 2D Shooters with OpenGL: Doom-like App for Android 3D Shooters Part I: Quake-like App 3D Shooters Part II: Quake II Appendix: Deployment and Compilation Tips Amazon: http://www.amazon.com/Advanced-Android-Games-Vladimir-Silva/dp/1430240598
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