Arduino Adventures V413HAV
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- Other > E-books
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- English
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- V413HAV Arduino Adventures Programming E-Book Tutorial Training Guide Electronics Computer EPUB PDF
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- 2013-03-31 18:18:04 GMT
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- V413HAV
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Arduino Adventures V413HAV For More Quality Uploads : The Piratebay : https://piratebayproxy.live/user/V413HAV/ Page Address And E-Mail ID In Read Me.txt Support The Developers. If You Like It, Buy It. || || ||||||| TM |||| || || || || || || || || || ||||||| |||||||||| || || || || || || || ||||||| Formats: EPUB, PDF Book Description Arduino Adventures: Escape from Gemini Station provides a fun introduction to the Arduino microcontroller by putting you (the reader) into the action of a science fiction adventure story. You’ll find yourself following along as Cade and Elle explore Gemini Station—an orbiting museum dedicated to preserving and sharing technology throughout the centuries. Trouble ensues. The station is evacuated, including Cade and Elle’s class that was visiting the station on a field trip. Cade and Elle don’t make it aboard their shuttle and are trapped on the station along with a friendly artificial intelligence named Andrew who wants to help them get off the damaged station. Using some old hardware, a laptop, and some toolboxes full of electronics parts, you will follow along and build eight gizmos with Cade and Elle that will help them escape from Gemini Station. The hardware is Arduino. Each new challenge opens a new area of Arduino and basic electronics knowledge. You’ll be taken incrementally from a simple task such as turning on a light through to a complex combination of microcontroller, electronic components, and software programming. By the end of the book you’ll be well on your way towards being able to create and implement any sort of electronically controlled device you can imagine, using the stunningly popular Arduino microcontroller. - Provides eight challenges, each challenge increasing in complexity - Builds around a fictional storyline that keeps the learning fun - Leaves you on a solid foundation of electronic skills and knowledge What you’ll learn - Install and configure Arduino’s programming environment - Build understanding of LEDs, Resisters, and other basic components - Build and test electronic circuits involving breadboarding and basic wiring - Program behavior using the Arduino Programming Language - Interface and influence the physical world through motors and sensors Who this book is for Escape from Gemini Station: An Arduino Hands-On Adventure is suitable for ages 8 and up. No experience is required, and complete instructions are provided on using the Arduino microcontroller. Teachers will find the book useful for the downloadable teacher handouts available from the authors’ website. The book is perfect for anyone learning Arduino, or preparing to teach it to first-time users. Table of Contents Chapter 1. Trouble at Gemini Station Chapter 2. Challenge 1: Fun Stuff to Know Chapter 3. Challenge 1: Examining the Hardware Chapter 4. Challenge 1: Examining the Software Chapter 5. Damage Assessment Chapter 6. Challenge 2: Fun Stuff to Know Chapter 7. Challenge 2: Examining the Hardware Chapter 8. Challenge 2: Examining the Software Chapter 9. Feeling The Heat Chapter 10. Challenge 3: Fun Stuff to Know Chapter 11. Challenge 3: Examining the Hardware Chapter 12. Challenge 3: Examining the Software Chapter 13. Uninvited Guest Chapter 14. Challenge 4: Fun Stuff to Know Chapter 15. Challenge 4: Examining the Hardware Chapter 16. Challenge 4: Examining the Software Chapter 17. Hide and Seek Chapter 18. Challenge 5: Fun Stuff to Know Chapter 19. Challenge 5: Examining the Hardware Chapter 20. Challenge 5: Examining the Software Chapter 21. Carousel Ride Chapter 22. Challenge 6: Fun Stuff to Know Chapter 23. Challenge 6: Examining the Hardware Chapter 24. Challenge 6: Examining the Software Chapter 25. Push the Button Chapter 26. Challenge 7: Fun Stuff to Know Chapter 27. Challenge 7: Examining the Hardware Chapter 28. Challenge 7: Examining Software Chapter 29. Off the Station Chapter 30. Challenge 8: Fun Stuff to Know Chapter 31. Challenge 8: Examining the Hardware Chapter 32. Challenge 8: Examining Software Chapter 33. Epilogue Book Details Paperback: 332 pages Publisher: Apress (February 2013) Language: English ISBN-10: 1430246057 ISBN-13: 978-1430246053
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